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| Written by Henri Sarasvirta | ||||||
| Tuesday, 10 October 2006 | ||||||
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The moving happens by creating a 4 times bigger map than what is needed and by changing the beginning index for the map. This way we don't have to use precious cpu power to calculate a new map in every frame. View the flash.
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| Last Updated ( Tuesday, 24 October 2006 ) | ||||||



This effect was made with AS3 using 2 arrays filled with sin&cosine -calculated maps. These maps are then drawn and moved in every frame.